Wednesday, July 1, 2015

What A Lovely Day!

What A Lovely Day! :) Our first realtime facial animation test in Unreal 4 based on photogrammetry data from our home rig. Design based loosely on Mad Max War Boys. Instead of doing what regular couples do, we went crazy and built our own photogrammetry rig at home. After capturing every facial expression known to man (and then some!), we are now researching ways of making it all work in realtime. Still long way ahead of us but we'll get there! Stay tuned

Wednesday, June 24, 2015

Ciri - my own version

Hello, as a new fan of "Witcher3" I decided to sculpt my own version of my favorite heroine - Ciri 

"You're making me angry. You wouldn't like me when I'm angry."


Sunday, April 26, 2015

What a year for photogrammetry and what a year for us! We provided scanning services for two separate Bafta winners this year! First it was Bafta Best Innovation award for game The Vanishing Of Ethan Carter, and now Television Craft Award for BBC Winter Olympics spot!

Sunday, April 19, 2015

Today I turned my latest scan into lowpoly animation-ready model. I added details to make it look more interesting

Thursday, April 16, 2015

little devil:)

Here's my new art, based on scan of a 7 year old girl, done in zbrush, hair made in 3ds max and zbrush

Wednesday, April 15, 2015

photogrammetry rig

Finally! My own photogrammetry rig :D Lots of late night scanning and sculpting ahead, yuupiiii :)!

first raw results from our rig (our faces :D )

and a friend

Saturday, April 11, 2015

my next work after hours, I decided to finish “woman with dreadlocks“ and sculpt the rest of her body so that she was not so sad ;)

Tuesday, March 3, 2015


Hi, this is my new 'after hours' artwork :) I recently started watching anime again and wanted to try to do something in this style. Done in Zbrush, 3dsmax and Photoshop.

Saturday, February 21, 2015

drawing stylized faces

I decided to practice hand-drawing stylized faces, facial expressions etc. Drawing time - 2h. Edited in Photoshop to add some splash

postanowiłam poćwiczyć trochę rysowanie kształtów stylizowanych twarzy, mimiki itd czas - 2h, edytowałam w photoshopie aby dodać trochę rozbryzgów i kilka poprawek

Thursday, February 12, 2015

3dcreative magazine

3dcreative Magazine is now featuring another of my art works. As usual, their latest issue is full of interesting articles and amazing art. Highly recommended. :)

Thursday, February 5, 2015

The Host

HI there, I have a new work to show you, this time something creepy :), done in - Zbrush

hejka, chciałam się podzielić z Wami swoją nową pracą, tym razem coś creepy :)

render - Vray

render - zbrush

Saturday, January 17, 2015

woman with dreadlocks

my latest character modeling:)  time spent - 6h, soft - zbrush, max, v-ray, photoshop.

Sunday, January 11, 2015

head scarf

hejka:) po dluzszym nieróbstwie w koncu zabralam sie za kolejna prace

Hi there  Christmas holidays got me lazy but I am finally back to my usual routine of doing art work 
soft: zbrush, max, v-ray, photoshop

Sunday, January 4, 2015

female faces

moja nowa pracka:) ćwiczę realistyczne twarze, w tej chwili kobiece, pracuję nad jak najciekawszymi ujęciami. Głowa wykonana w Zbrushu, renderowana w v-ray.

Here's my latest art  I'm working on photorealistic female faces. Searching for most interesting camera angles.