Sunday, October 26, 2014

dead space 3 - my version of Leaper

hejo! udało mi się skończyć na dniach tego potworka :)
Wzorowałam się jednym z moich ulubionych  konceptów z "Dead Space3"

I managed to finish work on this monster character :).
It is based on one of my favourite art concepts from "Dead Space3".
 





Thursday, October 9, 2014

3dcreative magazine

My work is featured in October edition of 3dcreative magazine amongst many wonderful 3d artworks, interesting articles and useful tutorials! I highly recommend http://www.3dcreativemag.com/latest.html


Sunday, August 31, 2014

face

my recent experiments with creating different female faces, textures and hair made in Mari and photoshop...all character done within 6hrs :)




Monday, August 25, 2014

kid


I just finished another 'after hours' character sculpt. Done using Zbrush and Marvelous Designer :)





kid from Izabela Zelmańska on Vimeo.

Tuesday, August 5, 2014

Monday, June 30, 2014

character design - punk

I spent last few days at home, sick. Of course I couldn't stay away from computer too long so I designed and sculpted this guy.



Sunday, June 1, 2014

morphing scans

Testuje właśnie morphowanie skanów twarzy:)
Eksperymentuje z morfingiem wielu skanów twarzy.
Naturalnie nie wszystko jest idealnie dopasowane, nie ma shader skóry, shaderów oczu oraz odpowiednich zębów :)


I am experimenting with morphing multiple face expression scans. Naturally not all is perfectly matched, there's no skin shader, no eye shader, no proper teeth etc. Oh, and its authored for realtime, hence relatively low resolution mesh and normalmaps:)



                         

Monday, May 26, 2014

Już w najbliższy piątek 30. V będzie można licytować moją pracę . Cena wywoławcza 500 zł. Zapraszam do licytacji. szczegóły:
http://polskagrafikacyfrowa.pl/jak-licytowac/

This Friday the 30th V will be able to bid on my work. Starting price of 500 pln (164.10$) Details:
http://polishdigitalart.com/how-to-bid/



Thursday, March 20, 2014

dead space 2 - puker

 My version of "The Puker" from Dead Space 2. (zbrush)


moja wersja pukera z gry "Dead Space2", na razie tylko zbrush


Friday, March 14, 2014

test shadera SSS

I am learning how to set up SSS skin shader, this will do for now:)Eyes shader obviously not started yet, I'll experiment with that some other time.

testuję ostatnio shader SSS, po wielu zmaganiach na razie stanę na tym co jest:) oczy są nie tknięte praktycznie...ten temat później rozpracuję






Saturday, February 8, 2014

BBC Winter Olympics 2014


 I had the pleasure of working on this spot for BBC, I did scanning of all actors/props and provided cleaned up, resculpted models.


CLIENT: BBC Marketing James Parry
AGENCY: RKCR/Y&R
PRODUCTION COMPANY: Stink & Red Bee Media
POSTPRODUCTION: Juice
POST HOUSE: Platige Image
DIRECTOR: Tomasz Bagiński
DOP: Wojtek Zieliński
 










Sunday, January 26, 2014

the thing next head :)

teksturki w MARI :) w końcu miałam okazje go wypróbować, POLECAM :) 

Another head :) based on photoscan, textured in Mari (fantastic software)

zbrush