Monday, June 30, 2014

character design - punk

I spent last few days at home, sick. Of course I couldn't stay away from computer too long so I designed and sculpted this guy.



Sunday, June 1, 2014

morphing scans

Testuje właśnie morphowanie skanów twarzy:)
Eksperymentuje z morfingiem wielu skanów twarzy.
Naturalnie nie wszystko jest idealnie dopasowane, nie ma shader skóry, shaderów oczu oraz odpowiednich zębów :)


I am experimenting with morphing multiple face expression scans. Naturally not all is perfectly matched, there's no skin shader, no eye shader, no proper teeth etc. Oh, and its authored for realtime, hence relatively low resolution mesh and normalmaps:)